Tuesday, May 29, 2018

Operation Bear Player Pack


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Operation Bear

A Melbourne based, 3 game
1111 point, Bolt Action Event
 Operation Bear will be held at Good Games Melbourne on Sunday, the 1st of July 2018. 

Welcome to the Operation Bear player pack! 

Operation Bear is a Bolt Action event aimed at encouraging new players to play the great game that is Bolt Action and to provide established players with a fun, casual event that is slightly different from your stock standard wargaming event. 

Location:
Good Games
Level 1, 365 Lonsdale Street
Melbourne, VIC 3000
(03) 9670 0102

Contact Information:
For more information, to submit an army list and for registration information please email Brad at:  whatisabattle(at)gmail (dot) com

Timings:
Please be on time for this event. Registration opens at 9:15 AM on the 1st of July. Games will begin at 9:30 AM. 

Army Lists:
Given that this event is geared towards fun, inclusive play and that it is designed to welcome newer players to Melbourne's Bolt Action scene, I have fairly high standards for listing for this event. As a result I will be rather draconian with list submissions, though there are no units restrictions for this event, outside of the fun ones listed below, I would like to emphasise that this is an fun, casual event. 

I would like to encourage people to experiment and play with lists that are fun to play with and to play against. This is NOT a win at all costs event. The TO reserves the right to ask players to resubmit army lists that are considered... perhaps "too hard" for the spirit of the event. 

If you are unsure, please ask. 

  • All armies for this event should be no larger than 1111 points. 
  • Forces must be made up using the generic reinforced platoons rules and armies CANNOT contain more than one platoon. That is right, your army has to be one and only one platoon. 
  • To give players variety given these restrictions, players may choose one bonus unit from one of the 0-1 restricted units in a generic platoon but this bonus unit cannot duplicate an entry already in the list.


For example: You could not take dual GAZ AA trucks in a list because they would be duplicates.
You could take a medium and a heavy mortar on the other hand as they are different units. 
You could not take a Tiger one with a pintle MMG and a Tiger 1 without a pintle MMG as these are the same unit with a different option added on. If you have any questions. Please ask.

Please make sure that you are familiar with the most up to date rules FAQ PDF available (for free) from the Warlord Games Website.

ARMY LISTS ARE DUE (by midnight) ON JUNE 24TH
Please email them to: whatisabattle(at)gmail (dot) com

Awards:
Given the purpose of the event, we will have 9 trophies on offer at this event. Most of these have nothing to do with winning games on the tabletop, that is intentional. That said, there will be plenty of prizes in addition to this that players will be eligible to win. Prizes will be randomly drawn after the trophies have been handed out.


Best Sportsman (for the player that folks most liked playing)
Best Painted Army (as determined by players in the event)
Best Themed Army (as determined by the TO, if your army has a theme make sure this is communicated to the TO)
Hobby Hero (For next level conversions, painting and theming combined... The total package)
Best New Player (You are eligible for this if this is your 1st or 2nd ever Bolt Action Event)
Bolt Action Badass (For the player that takes a list that bucks the meta and avoids the obvious efficient units). 
1st Place

2nd Place
3rd Place


Games:
As stated above, Operation Bear is a three game tournament.  Each round will last 2 hours.  In Round 1 players will be chosen at random but grudges are possible at player request. We will be using 3  missions over the course of the day. Two will be objective based missions and one will be based on "Meeting Engagement" (where you win by "killing" more order dice than you loose).

This is shaping up to be Melbourne's largest Bolt Action event ever. Because of this, as a TO, I will be not be playing as a "gumby" if we have an odd number of players. I will endeavour to have a gumby army on the day if we need one but if this is not possible, a buy might be necessary. Should a player end up with a buy, they will receive the points as though they had won the round. As a TO, I will not be entering or be eligible to win any prizes or awards at this event.

Registration:
To submit an army list and for registration information please email Brad at:  whatisabattle(at)gmail (dot) com

We are almost entirely sold out at this point. If you would like to play, please contact Brad prior to sending money.

Cost:
The event costs $20 which must be paid via PayPal prior to the event to hold your place.

For this event you will need:
   Warlord order dice (rounded edges preferred) and enough six sided dice to play the game
   3, 40mm circular objective markers
   A tape measure
   The rulebook and relevant “Armies of…” book or list
   Pin markers
   A pen and/or a pencil
   3 print outs of your army list
   An appropriate dice bag

Sponsors:
We would like to thank our incredibly generous sponsors for this event:


 The War and Peace gang have once again generously provided prize support this tournament.  As the Australian distributor of Warlord games products they have a great selection of product AND have a super friendly and helpful staff that love to "talk shop."  Give them a call or check them out online:


We would also like to express our thanks to Warlord Games for writing such a great game system (Bolt Action) and for consistently providing great prize support for our events.  Thanks guys!!!


Knights of Dice are the makers of fantastic quality MDF terrain, figure cases and coloured acrylic tokens. We highly recommend that you check out their online shop for the bits and pieces you need to make your gaming tables look absolutely fantastic! 

Looks for their fantastic terrain gracing the tabletop at this event!



Wednesday, February 14, 2018

Operation Wolf Player Pack

Operation Wolf:
A Melbourne based, 3 game, 
900 point, Bolt Action Event


Operation Wolf will be held at Good Games Melbourne on Sunday, the 18th of March 2018.  
                               
The event will be run by Brad “Old Man" Morin with the support from the awesome staff at Good Games Melbourne.

Location:
Good Games 
Level 1, 365 Lonsdale Street
MelbourneVIC 3000
(03) 9670 0102

Contact Information:
For more information, to submit an army list and for registration information please email Brad at:  whatisabattle(at)gmail.com

Army Lists:
All armies for this event should be no larger than 900 points. Forces can be made up using the generic reinforced platoons. We will not be using armoured platoon from the TANK WARS ruleset.

We have no restrictions listed for this event.  We would like to encourage people to experiment and play with lists that are fun to play with and to play against. This is NOT a win at all costs event. The TO reserves the right to ask players to resubmit army lists that are considered abusive to play against.  

There will be prize drawing for players who go to the effort of theming their lists. I.E. Invasion of Manchuria Japanese, Guadalcanal Marines, German forces in Anzio, etc…

Use of units listed in the "Tank Wars" book and units from Theatre and Campiagn books like the “Battle of the Bulge”, “Empire Of The Sun,” or “Battlefield Europe” are available to use as well.

Please make sure that you are familiar with the most up to date rules FAQ PDF available (for free) from the Warlord Games Website.

Awards:
We will have 7 trophies on offer at this event. That said, there will be plenty of prizes in addition to this that players will be eligible to win.
1st Place
2nd Place
3rd Place
Best Sports (for the player that folks most liked playing)
Best Painted Army (as determined by players in the event)
Best Themed Army (as determined by the TO, if your army has a theme make sure this is communicated to the TO)
Best New Player (You are eligible for this if this is your 1st or 2nd ever Bolt Action Event)

Games:
Operation Wolf is a three game tournament.  Each round will last 2 hours.  In Round 1 players will be chosen at random but grudges are possible at player request. We will be using 3  missions over the course of the day. Two will be objective based missions and one will be based on "maximum attrition" (where you win by "killing" more order dice than you loose).

Registration:
To submit an army list and for registration information please email Brad at:  whatisabattle(at)gmail.com

Cost
The event costs $15 which must be paid via PayPal prior to the event to hold your place.

For this event you will need:
   Warlord order dice and enough six sided dice to play the game
   3, 40mm circular objective markers
   A tape measure
   The rulebook and relevant “Armies of…” book or list
   Pin markers
   A pen and/or a pencil
   3 print outs of your army list
   An appropriate dice bag

Sponsors:
We would like to thank our major sponsors for this event:




The War and Peace gang have once again generously provided prize support this tournament.  As the Australian distributor of Warlord games products they have a great selection of product AND have a super friendly and helpful staff that love to "talk shop."  Give them a call or check them out online:

http://www.warandpeacegames.com.au


We would also like to express our thanks to Warlord Games for writing such a great game system (Bolt Action) and for consistently providing great prize support for our events.  Thanks guys!!!

http://www.warlordgames.com


Trenchworx are the makers of high quality resin vehicles and 3D printed kits. We highly recommend that you check out their online shop for some one of a kind models that you cannot get anywhere else.

http://www.trenchworx.com



Sunday, November 5, 2017

Cast Dice Podcast: Episode 2 Konflikt '47 Resurgence

Halloween brought us the long awaited expansion/sourcebook for Konflikt ’47 called Resurgence. The game, though great, needed updating if it was going to come into line with Bolt Action Version 2, as K’47 was based on the original BA game.

Turns out Resurgence is an apt name for this book as it goes beyond aligning K’47 with its parent game… in the way it adopts new rules and leaves others behind… it becomes something… new. Different. Better.


Please tune in as Old Man Morin and, old friend of the cast, Dave Munro dive into these changes and seek to discover the nature of this new, unique beast.



Please find this episode in the iTunes store or you can directly download it HERE.

Wednesday, November 1, 2017

Cast Dice Podcast: Episode 1, Looking At Malifaux

Welcome to the very first episode of Cast Dice!
With all the fantastic tabletop games and war games available these days, it makes sense to see what is out there and that is the aim of this podcast. That is to examine and discuss popular games, the elements of event play and the gaming industry and to generally have a good time doing it.
My name is Old Man Morin and in the inaugural episode of this podcast, I am joined by, the one and only, DaveOwaR and the prolific gamer Monty (AKA Skilto) to look at Wyrd Miniatures game entitled Malifaux.
Stay tuned for future episodes soon touching on Konflikt '47, Bolt Action and Gaslands...
Thank you for tuning in and checking us out!



You can find this episode in the iTunes store or you can download it directly HERE.

Friday, October 13, 2017

Building A Better 28mm HISS Tank


When I was a kid, the COBRA High Speed Sentry Tank or H.I.S.S. Tank was one of my favourite G.I. JOE vehicles. Maybe because it was black or that it held 4 figures (two on the step on the back) or maybe because it just looked cool. I don't know. I loved it.

Actually, in retrospect, the fact that it was also one of the first COBRA vehicles I owned probably helped. It got played with constantly to face off against the armour of my Joe forces but it definitely went beyond that though because it was a mainstay of my COBRA forces. The fact that the HISS tank was used as the premier COBRA vehicle in countless issues of the comics probably helped too.

Regardless, I knew that if I was going to make a COBRA themed force in 28mm, I knew I would need a HISS Tank... or two... I always wanted a second one as a kid so I could recreate the night fight from issue #16 of the original comic. Anyway, after several good Google searches, I discovered that there was an alternative to the Shapeways 3D printed HISS that was not only significantly cheaper than the printed one but was also made from smooth plastic (no graininess). This kit is also an almost perfect match size wise to the 3D printed one. You can find it on Amazon HERE.

 Seeing the price I may have gone a little off the deep end and ordered a few... OK... I ordered 8 of them. I may have a HISS tank problem! lol

This is what comes in the box:


I love that it not only comes with miniature versions of the stickers that went on the original kit but it also comes with a miniature of the vehicle blueprints that the original JOE vehicles came with. These little touches made the kid in me very happy.

Now, this "mini HISS" does have a few problems that the original kit also had that would look funny on a 28mm tabletop. First of all, the tank has no clearance whatsoever. Its hull basically rubs on the ground. I fixed that by cutting the front hull plate considerably back and covering the giant vents and gap between hull pieces with a piece of white plasticard. I wanted the hull to stick out slightly from the tracks to help differentiate the different front parts of the tank.

I also filled in the large gap in its nose with green stuff.


Next up, I cut the hull on the back on the vehicle to match the front. In the process I lost the cool trailer hitch but I think it looks way better. I also used a hobby knife to smooth the old lines and gaps between pieces.

I also placed a thin piece of plasticard along the hull above the passenger step to cover up one of the worst gaps on the kit. You can see this below.


I then glued down the canopy for easier painting and increased durability. I also used the flat of my hobby blade to trim the excess flash off the nose and the side of the guns. Seen below.


Some of you will notice that there is one key difference between the "mini HISS" and the full sized original. Its guns. The cannons on the mini are almost as thick as the full sized HISS's gun barrels. They are huge because the mini has LED lights and speakers build in so that when you press the red button on the top, the guns light up and the tank makes a gun noise. I was going to cut these off but, in the end, I just liked the idea of having those features would just be too cool to trim off.


The last thing that I did was to add a gunner to the cupola. I used the bodies from Warlord Games Japanese Infantry and arms from various Warlord plastic kits.

Next up I definitely need to add stowage to a few HISS's to differentiate them and perhaps make a command tank or two using spare heads. I am thinking a HISS with Cobra Commander and possibly another with Destro in the gunner's nest could be cool.


'Til next time!


Saturday, September 30, 2017

Stitched Up! (Adding Models To My Lynch Crew For Malifaux)

Nothing like animated, cheerful sacks of skin filled with jagged bones and rotting body parts creeping around the place, blowing up and murdering folks! Definitely something that comes from the twisted world of Malifaux!

I recently painted up a couple of these guys to round out my Jacob Lynch crew. I will be adding to this crew slowly while I work on my JOE project. Next up... a beckoner and maybe a wastrel or two.